6 College Pranks (We Wish We Had Thought of)

6 College Pranks (We Wish We Had Thought of)

What is it about the collegiate atmosphere that inspires pranks? Maybe it’s the lure of becoming a school legend, your hilarious exploits recounted ’round bonfires for years to come. Or maybe it’s just the natural result of putting too many smart, hormone-addled young folk together in one place. Whatever the reason, colleges (and to a lesser extent, boarding schools) are a breeding ground for awe-inspiring pranks — and here are some of our favorites. [Metal Floss]

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Why Isn’t Networking in Every Curriculum?

This afternoon I was invited to an incredible lunch and discussion with Indiana Business College. Indiana is well-known for having some of the finest schools in the country, and in the world, but the folks at IBC recognize that we’re in a rapidly changing world. They are making an aggressive push to ensure that they will stay ahead of the curve.

As we were talking, I realized that there is one glaring tool missing from the student curriculum nowadays. Simply put, it’s how to network (with and without technology). Most students are required to take classes such as Public Speaking by the time they graduate, but rarely are they educated on the importance and power of networking. [Marketing Tech Blog]

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College Cafeterias Dump Food Trays

Something familiar will be missing when students buy meals at many college dining halls this fall: trays.

In a bid to discourage food waste and decrease energy use at all-you-can-eat campus cafeterias, dozens of college dining services — from New York University to University of Minnesota — are giving trays the heave. [USA Today]

COED Interview: Enemy Territory: QUAKE Wars’ Kevin Cloud

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From Wolfenstein 3-D to DOOM to today’s release of Enemy Territory: QUAKE Wars for the Xbox 360 and Playstation 3, id Software has been jacking-up the ante on first-person shooters like no other team in gaming. We were fortunate enough to get i.d. co-owner and lead game designer, Kevin Cloud on the phone to discuss the new release. Enjoy!

COED: Enemy Territory: QUAKE Wars is out today for Xbox 360 and PS3. What can we expect from the console versions?

Kevin Cloud: We’ve been working on the 360 and PS3 for almost two years now. Enemy Territory: Quake Wars, when we released it on the PC, we got a lot of editorial acclaim for it, if you’ll remember, a lot of awards and nominations, so there’s some really good gameplay in there.

It’s a really big game, a lot going on, so we wanted to make sure we got all of that in there. We got it running great, looking great, so we’ve achieved that. We had the design teams focusing on a each console to really make sure the game controls fit what players on that platform are accustom to, whether it’s shooting, driving, whatever. (more…)